============================= Managing the photo selection ============================= Once photos have been imported in your scene, you will be able to manipulate them. But first, you have to know the different states a photo can have. It can either be: - Discarded : you don't the photo to be in the next reconstruction or the photo was in thumbnail state, but you don't want to download the real picture from the camera - New : the photo had just been imported or the photo was in discarded state, but you changed your mind and you actually want to download it. - Processed : the photo has been processed by the reconstruction - Rejected : the photo couldn't be used by the reconstruction processed and was rejected by openMVG - Thumbnails : the photo is not the actual photo but just a thumbnail - Valid : the photo is either in the state *New* or *Processed* (all the files that will be used for the next reconstruction) - Reconstruction : the photo is being used for the reconstruction Note that only photos in *New* and *Processed* state will be used for the next reconstruction. Then, you can do a few things with them : - You can manipulate them, sort them in any order you want. - You can obviously select several photos by using *Ctrl* key or you can use the well known *Ctrl+Shift* key shortcut. Once a photo is selected, you can drag and drop it wherever you want. - You can discard a photo, renew it (meaning it won't be discarded anymore), or you can delete it from the list. - You can filter the picture list to display only photos in a specific state.